
Indeed, tinkering with my party makeup will be what I remember most about Legacy a month from now, as it has little patience for story. It doesn't exactly make the experience easy, but such a balanced party grants a solid starting point for novice players seeking to experiment with classes in future playthroughs. Should you wish, you can start out with a perfectly capable boilerplate party with a tank, warrior, ranger, and freemage. That in itself delivers one of Legacy's primary challenges, as it allows multiple opportunities to create shoddy party makeups out of the 12 possible race and class combinations while also offering the freedom to make optimal parties capable of handling most struggles with ease. It's a smart design that left me keenly aware of my limits and added variety to the dirty work of leveling and allocating stats to my four heroes. The only real tutorials or direction involve convincing an NPC to tag along and spout commentary as you pass different services, and when you venture into the world beyond the starter town, Legacy grants you the liberty to bumble into zones your party's ill-prepared for.

Rarely do modern RPGs allow such a high degree of freedom.
