
Level 1: Increased unit healths from 200 to 250.Prior calculation: (Avg Damage *Critical Multiplier) + Item Damage = Total Damage.Removed + damage item interaction from multiplier calculation: (Avg Damage + Item Damage)*Critical Multiplier = Total Damage.Reduced Mana cost from 115 to 100 for all levels.Level 3: Reduced duration from 45 to 35.Level 2: Reduced duration from 30 to 25.Reduced cooldown from 2.2 to 2.0 seconds.Level 3: Increased damage from 140 to 175 Increased area of effect from 35 to 40.Level 2: Increased damage from 100 to 125 Increased area of effect from 30 to 35.Level 1: Increased damage from 60 to 65 Increased area of effect from 25 to 30.Tooltips for hero abilities may not be updated.Resolution does not change properly when switching between windowed and full screen.Default map directory is for from maps when creating custom games.UnitDisableAbility does not hide an ability with Hide=true and Disabled=false.Crash: With an ability that has "Disabled"=false, attempting to set "Disabled" to false again will crash the World Editor.PlaySpecialEffectWithTimeScale is disabled for now.Set/GetAbilityOnXXXX functions are renamed to Set/GetAbilityActivatedXXXX.Certain elements in World Editor overlap.Unable to input text while keyboard settings are under different languages in zhCN and koKR locales.Chaos Kodo Beasts are showing as idle workers in campaign missions.Temporarily disabled Fixed Aspect Ratio in Video Options.Ladder maps cleansed of sneaky tower locations near starting mines.Default resolution no longer resembles Felwood.



